Moore gets flak for some of the stunts he pulls, but this made me lol. I am, however, part black and have extra appreciation for this white dude's love for African-Americans and caring for their safety =D
>> ^demon_ix: ^ The thread on reddit took offense to calling this 8 bit. Apparently it's 16 bit at least. The thread sort of got side-tracked when someone suggested it might be 9.3453-bit.
Sigh... most of them probably have never heard of palettes.
Alot of the 8-bit systems used palettes, meaning while only 2^8=256 simultaneous colours could be displayed in a the framebuffer, those 256 could be chosen out of a far larger range of colours. In the case of VGA, for example, 262144 were available, giving 64 values each for red, green and blue.
So reasonably fine graduations were possible even with an 8-bit limit in the framebuffer. Many games of the time would use a custom palette for each scene/map/level, to squeeze the best quality out of each situation.
The only way to successfully argue that this is or is not 8-bit is to analyze every single frame for a maxiumum of 256 colours displayed at a time. To be technically accurate, it could use a separate palette for each frame. Compounding the problem, though, video compression can make it appear that more than 256 colours were used so the original uncompressed form would need to be analyzed. Prolly be someone with too much time on their hands =P
>> ^dag: But seriously, almost all of these things are non-issues now-a-days. To make it fair, you have to compare the Mac to its contemporaneous counterpart - Windows 98, or Windows ME.
>> ^xxovercastxx: To be fair, this was from the Mac OS 8 days. Things were pretty ugly in Macland back then.
The Apple "Switch" ads this parody were based on came out in 2002. OS X Cheetah and Windows XP were both released in 2001.
I think it's safe to say this guy was comparing OS X to it's contemporaneous counterpart, Windows XP... not an older version of Mac OS to 98 or ME.
So terrible I could puke. The "technical" writers for this show and CSI are complete morons. The sad thing is that average people believe this stuff =P
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^ The thread on reddit took offense to calling this 8 bit. Apparently it's 16 bit at least. The thread sort of got side-tracked when someone suggested it might be 9.3453-bit.
Sigh... most of them probably have never heard of palettes.
Alot of the 8-bit systems used palettes, meaning while only 2^8=256 simultaneous colours could be displayed in a the framebuffer, those 256 could be chosen out of a far larger range of colours. In the case of VGA, for example, 262144 were available, giving 64 values each for red, green and blue.
http://en.wikipedia.org/wiki/Video_Graphics_Array#The_VGA_color_palette
So reasonably fine graduations were possible even with an 8-bit limit in the framebuffer. Many games of the time would use a custom palette for each scene/map/level, to squeeze the best quality out of each situation.
The only way to successfully argue that this is or is not 8-bit is to analyze every single frame for a maxiumum of 256 colours displayed at a time. To be technically accurate, it could use a separate palette for each frame. Compounding the problem, though, video compression can make it appear that more than 256 colours were used so the original uncompressed form would need to be analyzed. Prolly be someone with too much time on their hands =P
<cough>
Yeah, and the vid is seriously fucked up.
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But seriously, almost all of these things are non-issues now-a-days. To make it fair, you have to compare the Mac to its contemporaneous counterpart - Windows 98, or Windows ME.
>> ^xxovercastxx:
To be fair, this was from the Mac OS 8 days. Things were pretty ugly in Macland back then.
The Apple "Switch" ads this parody were based on came out in 2002. OS X Cheetah and Windows XP were both released in 2001.
I think it's safe to say this guy was comparing OS X to it's contemporaneous counterpart, Windows XP... not an older version of Mac OS to 98 or ME.
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