Infinite Mario CPU AI

You can see the path it plans to go as a red line, which updates when it detects new obstacles at the right screen border. It uses only information visible on screen.

At the "close call" situation: In this version of Mario, when you're jumping while sliding on a wall, you jump backwards and upwards away from it. That's what the AI did twice to get out of the hole.

For the technical inclined:
It uses a self-implemented A* algorithm (check http://en.wikipedia.org/wiki/A*_search_algorithm), and runs in real-time. If you're taking part in the competition, it's level difficulty 10 with a seed of 30.

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